![]() ![]() ![]() Voice Interface Receive the commands via voice The system analyzes the syntactic structure of the command However, the support for accessibility in current game authoring tools is almost inexistent (promotes reuse and maintenance)Objective for this work: Introduce accessibility Text-to-speech module) will reduce the cost dramatically Force the game designer to start thinking about accessibilityįrom the design stage (increase of awareness) Facilitates the introduction of accessibility in existing games Involves complex technical support (text-to-speech synthesis, voice recognition, etc.)Ĭonstraint which is especially relevant in education where budget is limitedĪuthoring tools can be the appropriate vehicle for introducing accessibility in educational videogames In-built accessibility-oriented services (e.g. Introduction: approaching accessibility in game-based learningĪwareness about accessibility in games is still scarce Related to the problem of the high development cost Gathering information of user & environment ![]() Accessibility in Videogames:General design issuesīaltasar Fernández-Manjón ( ) ![]()
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